I have a 3D object detection app. Using the iOS 12, Xcode 10, import the .arobject, according the link method (https://developer.apple.com/documentation/arkit/scanning_and_detecting_3d_objects ). When I run the app, the console turns out a lot of errors. and I can't detect the 3d object.
[MC]Reading from public effective user settings.
Execution of the command buffer was aborted due to an error during execution. Caused GPU Hang Error (IOAF code 3)
Execution of the command buffer was aborted due to an error during execution. Discarded (victim of GPU error/ recovery) (IOAF code 5)
Has anybody meet this problem? If so, how did you solve it?
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