1 Reply
      Latest reply on Dec 12, 2018 10:04 PM by Zwolf71
      Zwolf71 Level 1 Level 1 (0 points)

        Hi,

         

        After creating and adding mySprite, I created this sequence:

         

        let myAction = SKAction.move(to: CGPoint(x: 450, y: 300), duration: 3)

        let growAction = SKAction.scale(to: 3, duration: 3)

        let sequence = SKAction.sequence([myAction, growAction])

        mySprite.run(sequence)

         

        It runs nicely but scales up when it reaches the CGPoint destination. How can I make it 'scale up while it is moving?

         

        Cheers

        z