3D mesh post processing solution for IOS

Hello,


I'm new to IOS development.

I'm working with 3D meshes coming from a Structure sensor.

I want to post process those meshes (geometric transform, segmentation, correction, sampling, etc).

Basically I'm looking for an equivalent of the c++ library PCL.


Does anyone know of a similar framework/library in the IOS ecosystem that I could use to process 3D meshes ? Or will I have to start from scratch ?


Thanks !