Hey there everyone,
I'm a Unity developer and working on a Macbook pro 2018. There is a built in GPU profiler in Unity and it won't operate with me on a Mac, apparently this is common. I decided to try using Xcode's Instruments suite, wasn't sure if it would work but decided to give it a go.
It just doesn't open and provides a dialog box saying there's a fatal error.
Thank you so much for your time and help!!
Pudgy