I am now trying to make USDZ for Quick Look using the USDZ converter provided by Apple.
It works with model that is a static mesh with simple animation in rotation, scale and transform.
But when I used it in skeleton model with some hand waving animation, the output usdz file is not animated.
I am using Maya in modeling and creating animation.
May I ask how I can convert the skeleton model and animation to usdz and preview in QuickLook?
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