iPhone devices able to load 3d Model but textures are missing in iOS12.
I am using ARKit - iOS12 - Using below code:
let documents = try? FileManager.default.url(for: .documentDirectory, in: .userDomainMask, appropriateFor: nil, create: false)
if let myurl = documents?.appendingPathComponent("product.scnassets/Teapot/Teapot.usdz"){
print("Path \(myurl)")
if let scene = try? SCNScene(url: myurl, options: nil) {
//scene.rootNode.scale = SCNVector3(0.01, 0.01, 0.01)
sceneView.scene = scene
}
}
In the above code is running Simulators as expected, In iPhoneDevice able to load 3d Model but textures are missing.