8 Replies
      Latest reply on Nov 13, 2018 10:22 AM by Universalis
      polymonster Level 1 Level 1 (0 points)

        xcode 10 is consistently crashing immediately after opening quotes after #include, the crash will also happen when modifying any text within quotes next to an include. It's as though the auto complete is crashing.

         

        I have tried this on multiple projects, deleted and regenerated xcode projects using premake and also deleted all derrived data. The same issue still occurs.

         

        It is much more debilitating than I first anticipated, I am having to copy and paste includes from another text editor which is far from ideal and even with this workaround I am still without thinking going to add an include and encountering a crash.

         

        Anyone else experiencing this issue, any known decent workaround or fix or any eta on a proper fix?

         

        Thanks

        • Re: xcode10 crashes when typing include
          alexey_k Level 1 Level 1 (0 points)

          I have similar issue. When I press ^+space in the #include <...> xcode crashes. Crash log says I have recursive search path like ${PROJECT_DIR}/../path. I wonder why xcode 10 stops resolve such things. With previous versions of the xcode all was fine there. Looks like pure bug in xcode.

           

          Update: BTW - It didn't crash from the beginning. I feel it start doing so after I cleaned up DerivedData folder for some reason.

          Update 2: Just checked on other mac with the same project and it crashes from the beginning. So deleting DerivedData has no impact on this issue.

          • Re: xcode10 crashes when typing include
            rsodre Level 1 Level 1 (0 points)

            Crashing all the time when editing what's inside the double quotes of a #include statement.

             

            In XCode 9 it never happened, only XCode 10 release version.

            • Re: xcode10 crashes when typing include
              Sidelobe Level 1 Level 1 (0 points)

              I can confirm this crash --- happens very often and is EXTREMELY annoying!

              It happens when I'm adding an #include statement in a C++ project.

              Only happens since Xcode 10 (10A255)

               

              The system console shows this output:

               

              Nov 13 11:40:05 LoMac Console[92607]: BUG in libdispatch client: kevent[vnode] monitored resource vanished before the source cancel handler was invoked
              Nov 13 11:41:05 LoMac systemstats[56]: assertion failed: 17G65: systemstats + 914800 [D1E75C38-62CE-3D77-9ED3-5F6D38EF0676]: 0x40
              Nov 13 11:41:06 --- last message repeated 7 times ---
              Nov 13 11:41:06 LoMac com.apple.xpc.launchd[1] (com.apple.dt.SKAgent[92555]): Service exited due to signal: Killed: 9 sent by com.apple.dt.SKAgent[92555]
              Nov 13 11:41:06 LoMac systemstats[56]: assertion failed: 17G65: systemstats + 914800 [D1E75C38-62CE-3D77-9ED3-5F6D38EF0676]: 0x40
              • Re: xcode10 crashes when typing include
                Universalis Level 1 Level 1 (10 points)

                I reported this as a bug #45073608 and it has been closed as a duplicate of 42425247.

                 

                Since the crash causes data loss, I recommend that everyone who suffers from it submit a bug report.

                 

                I found it was happening more with "<...>" headers than quoted ones, but that may be spurious.

                 

                My own workround – annoying but safe – is to hit Return after "#include", so that it looks like this:

                 

                #include
                <UserNotifications/UserNotifications.h>

                 

                and then to backspace at the start of the second line once you have finished editing. Less bother than opening a separate editor.