Track Object (Movable real object like hand) using ARKit, but without using ARReferenceImage

I am going to develop and Jewelry app which one provides a live implementation of jewelry using AR, Now I am stuck when a user moves his / her hand, I am not able to detect the hand of a user. I search and try lots of demos but can't get success.


I checked following example


1 ) https://www.toptal.com/swift/ios-arkit-tutorial-drawing-in-air-with-fingers

Above link worked based on plain detection, here we need without plain detection.


2) https://github.com/brianadvent/3DImageRecognitionAndTracking

Above Link is based on Image detection, and we don't have any kind of predefine image over here.



I want a similar kind of app like :


https://itunes.apple.com/us/app/diamond-hedge-live-ar/id1348186213?mt=8


but accurate finger and hand detection + Tracking of hand and finger.



Could you please help me?


Thanks in advance?

Replies

Hello,


This sounds like a task for Vision, not ARKit. You will find several sample projects on the Vision page that talk about tracking objects!