While creating a custom geometry I got an unusual repreating error:
[SceneKit] Error: C3DProgramHashCodeStoreRegisterProgramForRendererElement - index out of capacity (8192 > 8192)
2018-08-15 01:26:12.104194+0300 Surface Reconstruction[641:40335] [SceneKit] Error: C3DProgramHashCodeStoreRegisterProgramForRendererElement - index out of capacity (8193 > 8192)
2018-08-15 01:26:12.104203+0300 Surface Reconstruction[641:40335] [SceneKit] Error: C3DProgramHashCodeStoreRegisterProgramForRendererElement - index out of capacity (8194 > 8192)
and so on ...
That's pretty strange because I've also printed the real number of polygons and it's not 8192:
Mesh number of polygons: 8099
Could you please help me to find out what do those errors mean and how to handle the situation?