How to set baseColor semantic of MDLMaterialProperty using UIImage contents.
//Here is the code
let scatterngFunction = MDLScatteringFunction()
let material = MDLMaterial(name: "objMaterial", scatteringFunction: scatterngFunction)
let property = MDLMaterialProperty(name: "texture1", semantic: .baseColor, url: URL(fileURLWithPath: "unwrapped_template.png"))
material.setProperty(property)
But I want to change baseColor semantic property dynamically loading 2d template image contents from memory not using URL as above.
Is there any alternative way to get this done?