Is there an API in Sceenkit to implement Ray Tracing? If yes, are there any code examples or tutorials?
thanks
SceneKit Ray Tracing
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Is there an API in Sceenkit to implement Ray Tracing? If yes, are there any code examples or tutorials?
thanks
I don't think so, or Apple would not talk about implementing your own ray tracing workflow with Metal during WWDC 2018. Here is a link to the session video, sample code, etc.: https://developer.apple.com/videos/play/wwdc2018/606/
I don't think so, or Apple would not talk about implementing your own ray tracing workflow with Metal during WWDC 2018. Here is a link to the session video, sample code, etc.: https://developer.apple.com/videos/play/wwdc2018/606/