Load USDZ Remotly in to Scene

Really liking the USDZ format!

but I am trying to remote load the file in to the scene


do {
            let scene = try SCNScene(url: URL(fileURLWithPath: "URL.usdz") , options: nil)
           
            // Set the scene to the view
            sceneView.scene = scene
        } catch {
            print("ERROR loading scene")
        }
    }


It just errors are we not able to load the USDZ straightin to the scene?