Really liking the USDZ format!
but I am trying to remote load the file in to the scene
do {
let scene = try SCNScene(url: URL(fileURLWithPath: "URL.usdz") , options: nil)
// Set the scene to the view
sceneView.scene = scene
} catch {
print("ERROR loading scene")
}
}
It just errors are we not able to load the USDZ straightin to the scene?