iPhone App Not Optimized on iPad

My app was recently rejected due to an issue with the app not being optimized for iPad screens. The app is intended for iPhone use only, since the number of iPad downloads were not high enough to warrant development of an adaptive layout or an iPad targeted app. Is there a way to serve a different UI design based on the device, similar to mobile versions of older static websites? Alternatively, is there a way to release the app for iPhone only so that users would know it will not work properly on iPads and Apple will accept the unoptimized designs?

Replies

Sure. You can select 'iPhone' under the Target/General/Devices.

Then when it is run on an iPad it will use the iPhone simulation screen

>is there a way to release the app for iPhone only so that users would know it will not work properly on iPads and Apple will accept the unoptimized designs?

>similar to mobile versions of older static websites?


There is a requirement from app review that an app meant for iPhone only still look decent when on iPad in 1x/2x emulation mode. Don't confuse this with a 'Universal' app that singularly supports both iPhone -and- iPad.


If you don't have an iPad you can load your app onto, you can still test it via 1x/2X mode on an iPad simulator - search here for details. Once you do that, you should be able to see what App Review is seeing and go from there.