Hi,
I'm processing camera feed video with a Metal compute shader.
What I would like though is to be able to send a texture array of the previous n frames to the shader? not just the current frame.
Any suggetions if this is possible.
Thank you.
Hi,
I'm processing camera feed video with a Metal compute shader.
What I would like though is to be able to send a texture array of the previous n frames to the shader? not just the current frame.
Any suggetions if this is possible.
Thank you.