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Hi,
I've noticed that in Mac if when creating audiounit with VoiceProcessingIO it is ducking all the system audio.
Is there a way to avoid it?
This is how I create it:
AudioComponentDescription ioUnitDescription;
ioUnitDescription.componentType = kAudioUnitType_Output;
ioUnitDescription.componentSubType = kAudioUnitSubType_VoiceProcessingIO;
ioUnitDescription.componentManufacturer = kAudioUnitManufacturer_Apple;
ioUnitDescription.componentFlags = 0;
ioUnitDescription.componentFlagsMask = 0;
AudioComponent outputComponent = AudioComponentFindNext(NULL, &ioUnitDescription);
result = AudioComponentInstanceNew(outputComponent, &m_audioUnit);