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I am about to start a new project on OS/X which will require streaming audio from an USB attached 16 channel mixer. Been doing lots of googling and am confused as to what tools I should be using. I downloaded the latest version of XCode version 11.3 and it does not seem to have Core Audio headers for C++. Has the C++ version been deprecated?Further searching brought me to these librariesAudioToolboxAVFoundationAre these the replacements? And are they only available in Objective C?I'm quite confused as some of the online Apple documentation also says "This document is no longer being updated."The bottom line, is what tools should I be using to access the physical audio mixer streams?Any help greatly appreciatedSean
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