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My company plans to create custom usdz files for our clients that can be displayed in AR on iOS devices via Quick Look. Part of our scoping process is to determine what specific devices this service would be available on. It is clear that some older iOS devices(the iPad Air 2 for example) don't support AR in general, but more specifically, they… (Show more)
in ARKit
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Hello everyone good evening, i am trying exploring 3d models resize in arkit so here i am trying to change 3d models size with scale property but it is not solution for dynamic 3d models , so please give me any solution for resizing 3d models in arkit . Thanks in advance .
in ARKit
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Hi , I'm implementing POC for image recognization using ARkit. I was successfully recogniza the image and add 3D model on top the camera view. Now I have to remove 3D model as soon as image un focused (When user moves camrea away from image). Is this possibel to acheive any suggestion ?
in ARKit
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hello guys please give me example for the following function in arkit   SCNAction.javaScriptAction(withScript: "", duration: 1) Thanks in advance .
in ARKit
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hello Apple here i am showing my code , total images is arond 1000 in Array               for i in 0..<self.localItems.count{            let dict = self.localItems[i]                   let name = dict["markername"] as? String                    DispatchQueue.main.async {                     let image = dict["markerimg"] as! UIImage… (Show more)
in ARKit
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how to change 3D model pivot point programatically in arkit ios in arkit ios ??
in Model I/O
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hello guys , Here i am trying to add mutiple 3d Objects in a ARSCNView along with move, scale and roate gestures , then i am getting conflicts with shadow planes to recognize the gestures , and shadow postions . so give me any solutions to resolve this issue. Thanks in advance.
in SceneKit
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hello guys , Here i am trying to add mutiple 3d Objects in a ARSCNView along with move, scale and roate gestures , then i am getting conflicts with shadow planes to recognize the gestures , and shadow postions . so give me any solutions to resolve this issue. Thanks in advance.
in OpenGL ES and GLKit
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hello guys , Here i am trying to add mutiple 3d Objects in a ARSCNView along with move, scale and roate gestures , then i am getting conflicts with shadow planes to recognize the gestures , and shadow postions . so give me any solutions to resolve this issue. Thanks in advance.
in SpriteKit
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hello guys , Here i am trying to add mutiple 3d Objects in a ARSCNView along with move, scale and roate gestures , then i am getting conflicts with shadow planes to recognize the gestures , and shadow postions . so give me any solutions to resolve this issue. Thanks in advance.
in ReplayKit
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hello guys , Here i am trying to add mutiple 3d Objects in a ARSCNView along with move, scale and roate gestures , then i am getting conflicts with shadow planes to recognize the gestures , and shadow postions . so give me any solutions to resolve this issue. Thanks in advance.
in Quartz 2D
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