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I'm trying to follow the WWDC23 example presented in Meet ARKit for spatial computing. and when implementing this method: func processReconstructionUpdates() async { for await update in sceneReconstruction.anchorUpdates { let meshAnchor = update.anchor guard let shape = try? await ShapeResource.generateStaticMesh(from: meshAnchor) else { continue } switch update.event { … ShapeResource.generateStaticMesh(from: MeshAnchor) doesn't seem to exist. It would only accept ShapeResourcegenerateStaticMesh(positions: [SIMD3<Float>], faceIndices: [UInt16]). I'm using Version 15.0 beta 2 (15A5161b)
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by prodbld.
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