Post not yet marked as solved
Post marked as unsolved with 0 replies, 184 views
I want to place my person segmentation behind a camera locked 3d plane (which I am using as an overlay).Is this possible?It works fine for personSegmentationWithDepth, but that seems to be taking up a lot of perf, which I don't really need as my scene is simple and can easily make use of the flat person segmentation.Thanks for any ideas.Peter