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Hi.   I'm working on my first SceneKit (3D) game and I can't figure out an easy way to paint 3D textures for my game, to be used as diffuse and normal images etc.   I have Cheetah 3D on Mac, which allows me to paint textures straight onto the 3D models, or I can use Cheetah 3D to create a texture image based on the 3D model unwrapped. But… (Show more)
in SceneKit