Hi, Xcode's Metal shader debugger hasn't been working for me for a while now. I think it started around Catalina beta, then worked for a day or two at some point, and then again not. It is simply dysfunctional and I have no clue what's up with that. Xcode can capture frames, show texture data, commandbuffer graphs etc, but when you proceed… Show more
ok, immediately after posting this I found the issue and a fix here: https://forums.raywenderlich.com/t/debug-shader-unable-to-create-shader-debug-session/56885/4 in Xcode Settings > Locations, Command Line Tools wasn't set (this probably got messed up during this year's beta phase). Choosing the Xcode 11.2.1 Command Line Tools there fixed it.