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My turn based app "seekingFriends" failed working since the new version of Game Center. Here is the scenario: Player A originate the game and invited player B. Player B gets the invitation and the  func player(_ player: GKPlayer, receivedTurnEventFor match: GKTurnBasedMatch, didBecomeActive: Bool)  was triggered. However, when player B tried to get the match data via function call loadMatchData, it got nothing. No error happened as well.
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Suddenly the game center failed to create turn based match. it showed "Unable to create match, please try again later." when my app tried to create match using identifiers (playerIDs). It was working before. Does anybody have similar experience recently days?
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