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I know this issue is rather common on the forum, and I've read a few. But in my case, it is just kind of unclear how I could proceed from what I can get from the crash log.   Now the app works perfectly fine in Debug build, if launched from Xcode onto the device. But it will crash on launch if launched on device whether the device is… (Show more)
in Debugger
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Is it possible to sublcass MPSAccelerationStructure for other primitives, such as spheres?
in Metal