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hi, my game is Rejected for this issue.-----------------------------------------------------------------------------Guideline 4.2.3 - Design - Minimum FunctionalityYour app did not include sufficient content in the binary for the app to function at launch, and we were required to download or unpack additional resources before we could use it.Next StepsTo resolve this issue, please revise your app to ensure that users can use the app on launch without needing to download or unpack additional resources.Please see attached screenshot for details.---------------------------------------------------------------------------------My game is made by unity3D and don't download or unpack additional resources,It only use base Playfab game serivces(it auto login and get some simple data),On the screenshot Apple team attached, it is a scene i start to download Admob Ads.I guess the "download or unpack additional resources" is the Admob Ads.But there are many other app are showing Ads. and they don't any notice before they do this in app.(iii) If your app needs to download additional resources, disclose the size of the download and prompt users before doing so. Existing apps must comply with this guideline in any update submitted after January 1, 2019.I found it on the Guidelines. But i don't know what is the size of the download.Will it pass if i only notice user start to download Ads and don't give a download size?
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by escic.
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