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Regarding the requirement to deliver a UI that adapts to different screen sizes next spring, is there a minimum size?Making sure the app looks good at 320 x 568 (like on iPhone SE) a good minimum?
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by Yoshimura.
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I have a fragment shader that samples a texture (a kCVPixelFormatType_32RGBA Core Video image buffer) and returns the result of the sampling... And from my limited understanding, I can set the texture pixel format to MTLPixelFormatRGBA8Unorm or MTLPixelFormatRGBA8Uint, right?If I set it to Unorm, should I set my the type of the texture as half or float in my fragment input parameters?And for Uint, could it be ushort and/or uint?Finally, what is the prefered type for the return value of the fragment shader?Many thanks!!!!
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by Yoshimura.
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I downloaded Xcode 11 beta 7 but when I check version in About, it shows Xcode 11 beta 6. However, build number match information on the download page. Probably just a typo, right?
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by Yoshimura.
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I wanted to update my test device to the latest 13.0 beta so I could re-test my recent modifications (mainly support for the Black mode) but my device wants to download iOS 13.1 beta instead. Does Apple will release a iOS 13.0 GM? How will I be able to test with iOS 13.0 if I can only update to iOS 13.1?
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by Yoshimura.
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I assume that an Apple Watch running a particular version of watchOS can't be paired with an iPhone running any iOS version, right? Is there a table that list the compatibility between the different versions of watchOS and iOS?My assumption have been that a particular watchOS is only compatible with the iOS version on which it's based. However, watchOS 5, for exemple, requires iOS 12 or later. Thus it will also be compatible with iOS 13. How all this work?My other concern is with Xcode... The min deployment versions for my project was iOS 10.0 and watchOS 3.0. However, after upgrading the min deployment to iOS 11, Xcode didn't give me any warning about what in my mind does'nt make sense (iOS 11.0 with watchOS 3.0).
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by Yoshimura.
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According to this Apple Developer news, all new apps and app updates for Apple Watch will need to be built with the watchOS 5.1 SDK or later and support Apple Watch Series 4.However, I'm not sure what need to be done to support the Apple Watch Series 4. Is there any specific to the Series 4? The only thing taht I could think is the larger screen.
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by Yoshimura.
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