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I just started trying to make a game for the Apple Watch using XCode 11.3, Swift 5.0, WatchKit and SpriteKit. I managed it to get the SKScene working, but now I am stuck. I don't know how to recognize if the user has touched a Sprite or generally if and where the user has touched the screen.I already searched for a solution on the internet, but I didn't find any. I hope you can help me! 😄