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I have a rigged character, in a DAE (COLLADA) format, that I obtained from the Mixamo service.   I am attempting to programmatically pose the character, however I have not had success. I wrote a short program to change the characters originally posed position from a T-pose (looking straight ahead) to a head turned position. If I can get this far… (Show more)
in SceneKit
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Through much trial and error I found that DAE files that are exported from the Mixamo service render properly when I turn on the debug view under a particular option.  There is a popup menu in the scene view debug options (Physics, Bounding boxes, Light influences, Light extents, etc).  Those options are clear to me, as they provide visual… (Show more)
in SceneKit
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I am using XCode 10.1 on OSX High Sierra 10.13.6 and I get one of two thing happen when I view a DAE (COLLADA) file in XCode.   1.  The document is not presented with the skin or clothing. I can only see the mesh or skeleton 2.  XCode unexpectedly quits.   I am working on displaying the DAE document on OSX, not iOS.  In the case where XCode… (Show more)
in ARKit
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I am looking to create a 3D human, articulating character (arms, wrist, fingers, shoulders, head) against a stationary background.  This character would be a host or presenter of a show.  The character will stand in the same place at all times but it does need to be move in a human way.  The character needs to present a multitude of gestures, such… (Show more)
in ARKit