Posts

Post not yet marked as solved
2 Replies
160 Views
Questions about isExcludedFromBackup option and device migration I posted a similar question a year ago, but I still haven't found a solution that I like, so I'm leaving this question. If anyone knows how, please let me know. In our app, we set the isExcludedFromBackup option to true so that files currently in the Documents path are not backed up to iCloud. In the current situation, I am just curious as to whether the files of our app can be backed up in the two situations below. (with isExcludedFromBackup option set to true ) Migrate iPhone to new iPhone Backup and restore the entire device to iTunes If you set the isExcludedFromBackup option to true in the file, iCloud backup will not be possible, and the app's internal files will not be copied even in the two situations mentioned above. Is there an option or method in the app's internal code to prevent automatic backup only to iCloud and allow files to be copied or synchronized in the above two situations?
Posted Last updated
.
Post not yet marked as solved
0 Replies
144 Views
When PKCanvasView is first drawn, existing drawing objects disappear. PKDrawing, which previously had drawings saved with PKCanvasView, was saved as separate data or file. After that, while creating a new PKCanvasView, I loaded the saved PKDrawing and reflected it in the new PKCanvasView. Below is the code. canvasView!.drawing = draw! Previously saved text or lines will be displayed normally. However, when I draw with the pen for the first time (when I touch the screen with the pen), the old writing or lines disappear. And after I leave a line or text, if I pan across the screen, the old text or line appears again. If this phenomenon occurs and you touch the screen again with the fan, this phenomenon will no longer occur. This phenomenon occurs the first time when a new PKCanvasView is declared and the previously saved PKDrawing is reflected. Could you please help me with why this phenomenon occurs and how to improve it?
Posted Last updated
.
Post not yet marked as solved
0 Replies
223 Views
Is there a way for the app currently playing music or voice in the background to know when a Critical Alert or push comes? Currently, my app contains code that stops playback when a call comes in while music or voice is playing in the background. So, if a call comes in during playback, it stops normally. However, there is a phenomenon in which playback cannot be stopped when a Critical Alert or push comes. When a Critical Alert or push comes to the device, is there a way in the code for the app currently playing music or voice in the background or foreground to know at that moment? We are not sending out Critical Alerts or pushes. I would like to know how to resolve the situation when receiving a Critical Alert or push sent to all users in one country.
Posted Last updated
.
Post not yet marked as solved
3 Replies
352 Views
We are working on a screen that registers fonts using UIFontPickerViewController. Sometimes when I run UIFontPickerViewController I just get a black screen. Or, the font of the UI inside UIFontPickerViewController is broken and displayed as strange special characters. When displayed as a special character, screen scrolling becomes slow and the font is not displayed in the list when scrolling down. When this happens, the Xcode debug window shows “error received: connection invalidated.” This error message is displayed. This happened to me often while developing UIFontPickerViewController . Could you please advise how to resolve this issue? Or, I hope Apple resolves the issue quickly and updates. The development device where the issue occurs is iPhone SE3 iOS 17.4.
Posted Last updated
.
Post not yet marked as solved
1 Replies
293 Views
I currently own an Apple Watch SE2 device. However, when I try to debug from the watch to the actual device, the connection loss issue occurs all too often. Once the connection is lost, it continues to try to connect in the Disconnected list on the Xcode "Devices and Simulators" screen and is in a loading state. Very often, even when the connection is established and you are trying to start debugging, it drops out. Xcode cannot debug properly on the actual device. I later found out that the Apple Watch SE2 does not support 5.0 Hz Wi-Fi, only 2.5 Hz. I think that might be the cause. Is this phenomenon less likely to occur if you debug on an actual device such as a regular Apple Watch 7/8/9 or Ultra model? In fact, if debugging is difficult with the Apple Watch SE model, I am wondering whether I should purchase an additional Apple Watch. Or is there another way to improve this issue? It would be nice if the Apple Watch could be debugged by connecting it to a Mac with an actual cable like the iPhone. I am wondering if there is a way to disable and enable network debugging in Xcode. In the past, debugging the watch using only Bluetooth with the iPhone in Xcode seemed to be more stable. Except for the Watch, the iPad doesn't have any major issues with Wi-Fi debugging on the iPhone.
Posted Last updated
.
Post not yet marked as solved
1 Replies
611 Views
Creating a new version fails in Web App Store Connect. When you log in to the Web App Store Connect screen and enter a new version in an existing project, a red error screen as shown below is displayed and the new version cannot be registered. "An error occurred. Please try again later. The version number was previously used." It has been happening continuously since yesterday. I hope you resolve this as quickly as possible. Currently, Testflight testing or distribution cannot be performed because the version cannot be created. This phenomenon continues in both Safari and Chrome browsers. The version you registered is a version you have not used before.
Posted Last updated
.
Post not yet marked as solved
1 Replies
248 Views
How do I prevent my app's folders or files from being displayed or searched in the Files app? Currently, the app is set to display internal files and folders in the "Files" app, Apple's default app. Is there a way to turn this on and off within the app code so that our app's files or folders are not searched within the Files app? All files and folders in the Documents path and their subfolders and files are eligible.
Posted Last updated
.
Post not yet marked as solved
0 Replies
447 Views
macOS 14 Sonoma cifilter issue (Designed for iPad) I just updated my M1 Mac to MacOS 14 Sonoma. I ran the iOS/iPadOS app built in Xcode 15.0 on a Mac whose OS was updated using Testflight. (My app is Designed for iPad and is set to run on macOS.) When UIImage is processed using cifilter, the generated image may be grayed out. The same code does not occur on iOS and iPadOS. In other words, it does not occur on iPhone and iPad iOS/iPadOS 17. Has anyone experienced a similar issue? And I would like to know the solution ASAP. I am distributing the app as Designed for iPad. Every year, when Mac OS is updated, an issue arises. So, I am considering not allowing Vision Pro to run the current iOS/iPadOS app.
Posted Last updated
.
Post not yet marked as solved
0 Replies
862 Views
AVSpeechSynthesizer delay issue, [AXTTSCommon] Invalid rule: Play text using AVSpeechSynthesizer. Sound comes out normally. If you call speak(_ utterance: AVSpeechUtterance) to play text as speech [AXTTSCommon] Invalid rule: The log is displayed and it is called two or three times and the sound comes out late. It is judged that there are cases where delays of more than 1 second occur depending on the user, device, or situation, usually ranging from 0.6 seconds. [AXTTSCommon] Invalid rule: There is no additional reasoning behind the log. [AXTTSCommon] Invalid rule: [AXTTSCommon] Invalid rule: In this way, it is called a second time. This issue occurs after iOS 16.0. Is there any way to fix that issue? or not I would like to know if there is a way to reduce the delay at startup even if that log is displayed after the speak(_ utterance: AVSpeechUtterance) call.
Posted Last updated
.
Post not yet marked as solved
1 Replies
574 Views
The app sells non-consumable in-app purchases. I also checked to enable family sharing. However, there are frequent cases where users share purchases using the family sharing function and fail when attempting to purchase or restore from a device of the shared account. Or, if a user who received the sharing makes a purchase, it will not be processed as shared payment information, but will be paid with the payment registered with the Apple ID of the current device. I used StoreKit2 and use Transaction.currentEntitlements to get payment info after purchase or restore. However, non-consumable in-app purchase information that has been shared with the family does not arrive normally. When I looked at the Storekit2 documentation, I know that there is nothing special handled or added in the API or code related to family sharing. If I'm wrong on this part or if you know a good solution to this non-consumable payment - family sharing, please advise.
Posted Last updated
.
Post not yet marked as solved
26 Replies
24k Views
After the iOS 15 update, the following process causes the app to die. Go to the home screen while running the app Completely quit by removing the background state of the app Start by pressing the icon on the home screen As soon as the app is opened in the state it was in when the previous home screen was moved, there is a symptom that the app dies. There was no such symptom until iOS 14. Is this symptom a bug in iOS 15 ? Or is there a new option for background state of apps in iOS 15?
Posted Last updated
.
Post not yet marked as solved
0 Replies
554 Views
Watch Standalone App The icon is not displayed in the Watch app on iPhone. We are currently trying to get the Apple Watch Standalone app to be judged. It has been rejected in the current review. The cause is that after installing the app on the watch, the app icon is displayed as a blank image in the "Installed on Apple Watch" item of the "Watch" app, which is the default app of the iPhone. The app icon installed on the watch cannot be displayed in the iPhone's default "Watch" app. If anyone knows of a possible way, please let us know. I've tried a lot of different ways now, but to no avail. Even if I combined the iPhone + watch icon in Watch Assets and installed the watch app, it failed. Even the Apple guidelines given by the reviewer have no relevant information at all.
Posted Last updated
.
Post not yet marked as solved
1 Replies
502 Views
In the news these days, there are many things that Apple may allow sideloading installation from iOS 17. In that case, it might not be a problem to install only the ipa file of the paid app and install it on someone else's device. Is Apple currently supporting an API that can check whether a paid app has been purchased? (This is a paid app, not a subscription or in-app purchase.) If there is such an API, please let me know.
Posted Last updated
.
Post not yet marked as solved
0 Replies
926 Views
In the Watch app, press the digital crown to go to the home screen, or the app enters the background state and tries to save the current data to iCloud. However, in this case, you may not be able to save to iCloud. In my opinion, the Watch app doesn't seem to be given any extra time to finish tasks once it enters the background. Is there any way I can do a little bit of extra background work to get things done? In the case of a background session, the system starts the app at an unspecified time after the app enters the background, so I decided that it was not particularly necessary in my case. It would be nice to be able to finish the work within 30 minutes while entering the background state, but I can't find a suitable way.
Posted Last updated
.
Post marked as solved
16 Replies
18k Views
Updated to Xcode 14.0 and built with iOS 16 device. In purple it says "[Security] This method should not be called on the main thread as it may lead to UI unresponsiveness." A warning is displayed. location is @UIApplicationMain class AppDelegate: UIResponder, UIApplicationDelegate {... There is a part where it is difficult to know exactly which function it is because a warning is displayed at the location. I also replaced the admob library with the latest version, but I have the same problem. Does anyone know the cause of this issue? I need help.
Posted Last updated
.