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I'm making a app that plays sounds when the buttons are tapped. But when using this app with bluetooth headphones or airpods, the users will experience a slight delay when they tap the buttons. And I want the app to give the users an alert when it detects bluetooth devices like airpods and tell them that they might notice a delay when using bluetooth headphones or airpods. I know how to set up an alert using UIAlertController. But I don't know how to let my app detect bluetooth devices. Could you give me some directions regarding how to trigger the alert when users use bluetooth devices?
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by DogRider.
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I'm making an app that's in landscape only. I set a stack view's horizontal center to be the same as the safe area's leading, and then I set the multiplier to 2 in order to push the stack view to the right. On devices with notches (such as iPhone Xs or iPhone Xs Max), this constraint works perfectly as I intended. But all the notch-less devices (such as iPhone 8 plus and iPhone 8) ignore the multiplier setting. In other words, on notch-less devices, the stack view's center is always exactly equal to the safe area's leading, even if I set the multipler to numbers that are greater than 1.Why does the multiplier only works on devices with the notch but not on notchless devices? And is there a way I can get the multiplier to work on notchless devices too?
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by DogRider.
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Let's say I have a view controller called VC1, and there's a button on it, when I tap on it, it brings me to another view controller called VC2. If I'm in VC2 and I wanna go back to VC1, I have to either swipe left, or tap on the back button. But I'm wondering if I can get rid of the back button, and let the swipe left gesture be the only way to go back to VC1. Is this actually possible?
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by DogRider.
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I sideloaded an app I made to my iPhone. All the buttons are set to "Touch Down" so supposedly they should respond the moment my finger touches them. But, some of the buttons don't always immeditely respond to my tap, it takes a few seconds for them to react.Also, this issue only occurs when I run the app on my iPhone, the buttons work perfectly in the simulator.Anyone know how to fix this?
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by DogRider.
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