Posts

Post not yet marked as solved
1 Replies
468 Views
I am looking at developing a game for the Apple TV and wanted to know if this feature was possible. There are many games for Nintendo to Playstation like the original 1984 Duck Hunt to Resident Evil to Call of Duty. My game I'm developing for the iPhone/iPad requires you to press quickly on your iOS screen and beat someone else's time. I need a way to be able to aim the Apple TV remote at a real TV and press quickly (with a curser/crosshair on screen) with low latency as you are being timed and playing against another live opponant. Is this possibel? If this is possible a slew of games could be made to take advantage of this.
Posted Last updated
.
Post not yet marked as solved
3 Replies
2k Views
I recently released my game for the iPhone and want to have a detailed app analytics page I can frequent. What Apple currently provides is far from enough. What I would like to see is App Store Connect provide:Detailed app analytics for all your players who download your app. What players installed, When app was installed / date,Who watched ads and what revenue was generated,Most importantly: What iOS device they are running on so we could target fixes for a demographic. I.E. 5% could be using an iPhone 5 while 25% on iPhone 6, 30% an iPhone 7, 35% on iPod touch and 5% on iPad. Apple currently only says 100% on iOS... This is NOT helpful at all. Right now I have NO IDEA what iOS devices or what versions of the OS people download and install my app are running on. This HAS to be provided. Right now my app works perfectly fine on 1 iOS device but another device some features are broken. We need to be able to tell what users are on what devices so it can aid us in fixing issues. I'm frankly shocked Apple does not provide this yet they can tell us what percentage of people are runnig on the latest iOS operating system. I have a spreadsheet of all my beta testers, what iOS device and what operating system they are running on yet in App Store Connect it doesn't provide this. I have to write them all down. PLEASE FIX!!!Jeff
Posted Last updated
.
Post marked as solved
2 Replies
4.7k Views
I am making a game and we currently use Login with Facebook. What is nice about this is when a user log's in with Facebook we get their Facebook avatar photograph and use that photo as the user's ID picture throughout the game just like Words With Friends, Twitter and many other applications currently do.I want to be able to use Sign in with Apple, however I want to be able to get a user's Apple ID photograph which resides on iCloud. It is a tiny jpg or png image. What I would like to see is Apple implement a way so that when you click the Sign in with Apple button it brings you to the next screen where it asks you if you want to sign in the Apple and has your Apple ID photograph to the left or if you want to sign in anonymously and has a graphical bust of a person. This would be an easy way to tell users that their photograph is being used.If this is currently not possible, I hope that Apple implements this soon before Sign in with Apple comes out.
Posted Last updated
.