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I'm trying to move a SpriteNode to follow along a BezierPath. But I want it to follow the path based upon touchesMoved. Simple example would be to have a BezierPath that is a circle. I want the node to move around the circle based on sliding your finger left and right to go clockwise or counter-clockwise around the circle. I also want it to continue around the circle more than once if the move continues.
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by CH57.
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