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Please let me know is it possible to use additional map channel? (here is a screenshot from 3ds max: https://i.imgur.com/UJXkkwa.png )For example, if I'd like to apply all basic textures to 1st map channel and transparency/opacity map to the 2nd map channel.And is USD file support animated UVs?Thank you!
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Hello, I have an animation 0-520 frames and after conversion to USDZ file, it's looped.How can I stop animation after the final frame?Thank you!
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Hello, I'm trying to convert alembic animation to .USDZBut have one issue, hope you can help me to solve it)So my problem is - some part of the object goes lower than the origin (0,0,0)https://i.imgur.com/waaUTbZ.png3D model: https://i.imgur.com/N7JEcqO.pngAnd when I'm converting animation to the .usdz - an origin placed to the lowest point of the animated object:In the presentation, I saw that there is an OcclusionMaterial for these purposes.Here is a link to the video (from 28:41 min): https://developer.apple.com/videos/play/wwdc2019/603/As I understand correctly I have put a plane with the OcclusionMaterial and it will hide geometry under that plane:https://i.imgur.com/37Zn63X.jpgBut when I'm trying to recreate this method I have got this result: https://i.imgur.com/YYea1KQ.pngAn origin is still underneath and the plane is visible (Here is a link to the files: http://bit.ly/TestAnimationFilesCan someone explain what am I doing wrong?Thank you!!!
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by Amidal.
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Hi there!Can I apply an animated texture (image sequence, .gif or .mov) to 3d model?For example, I'd like to apply an animated texture to the screen of a TV 3D model.Is there any way how to do that?Thanks!
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by Amidal.
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