I am trying to notarize my macOS app. My app is embedded with some licensed libraries.
I studied document about how to notarize an app and followed steps, my app can be uploaded to Apple notarize services and exported to use, but when I run my app it crashed. Under Xcode it shows
dyld: Library not loaded: libMotionEngine-bundle.3.dylib Referenced from: /Users/kensington/Library/Developer/Xcode/DerivedData/KensingtonWorks-dekfhdrucwmhfogmapgkwzsawyfm/Build/Products/Debug/KensingtonWorks for Ultimate Presenter.app/Contents/MacOS/KensingtonWorks for Ultimate Presenter Reason: image not found
I've tried several way to run my app successfully including make libraries Required/Optional under Linked Frameworks and Libraries and add my libraries to Embedded Binaries, unfortunately all failed. List conditions and environments below:
Xcode version: 10.3 / 11
Libraries signed: No
Runtime Hardened chosen: Allow DYLD Environment Variables & Disable Library Validation
Below is piece of my library information:
Load command 8 cmd LC_VERSION_MIN_MACOSX cmdsize 16 version 10.11 sdk 10.11 Load command 9 cmd LC_SOURCE_VERSION cmdsize 16 version 0.0 Load command 10 cmd LC_LOAD_DYLIB cmdsize 56 name libMotionEngine-core.3.dylib (offset 24) time stamp 2 Thu Jan 1 08:00:02 1970 current version 3.1.4 compatibility version 3.0.0 Load command 11 cmd LC_LOAD_DYLIB cmdsize 48 name /usr/lib/libc++.1.dylib (offset 24) time stamp 2 Thu Jan 1 08:00:02 1970 current version 120.1.0 compatibility version 1.0.0 Load command 12 cmd LC_LOAD_DYLIB cmdsize 56 name /usr/lib/libSystem.B.dylib (offset 24) time stamp 2 Thu Jan 1 08:00:02 1970 current version 1226.10.1 compatibility version 1.0.0 Load command 13 cmd LC_FUNCTION_STARTS cmdsize 16 dataoff 54872 datasize 320 Load command 14 cmd LC_DATA_IN_CODE cmdsize 16 dataoff 55192 datasize 0 Load command 15 cmd LC_CODE_SIGNATURE cmdsize 16 dataoff 84352 datasize 19696
Appreciate any suggestion/opinions!