So I created a scene in reality composer that has one object (In my case a rocket). I have made a behaviour that would apply force when a trigger notification happens. And I post this trigger when a button is pressed from the app.
@IBAction func ShootRocket(_ sender: Any) { rocketScene.notifications.shootRocketNotification.post() }
However, the rocket does not move when I press the button. Instead if I make the behaviour to hide instead of applying force it works perfectly.
Does any one knows If I am missing something or is it a bug from Apple ?
Thanks