How is it possible to call lapack libraries from c in using Xcode?

When I include the header clapack.h in my C program, Xcode says that it doesn't found the file. How can I solve the problem?

Accepted Reply

The native Apple version is located in the Accelerate.framework, which uses the GPU and floating point accelerator hardware. If you add the Accelerate framework to your project, you should get the header files.


If you are using another LAPACK installation, you need to add the path to the header file directory to your Header Search Paths (see Build Settings).

Replies

The native Apple version is located in the Accelerate.framework, which uses the GPU and floating point accelerator hardware. If you add the Accelerate framework to your project, you should get the header files.


If you are using another LAPACK installation, you need to add the path to the header file directory to your Header Search Paths (see Build Settings).

Thanks for your answer! I solved the problem,