I am working on a two player turn based game. I'm struggling to undestand the informaiton flow of starting a match, exchanging moves and saving status to the local device and to Game Center. However while looking at the GameCenter documents at apple.com they all seem to lead to depricated functions.
Is there and example using non-depricated functions?
When starting a match, when will the remote player be notified of the match starting?
When ending a turn and sending data, do I send all of the game data or just the current move?
Do I have to have two seperate devices with seperate phone numbers or just apple ids? I have two apple id's, one of my phone and one on my iPad, but I can only invite my phone from my ipad because the ipad does not have a seperate phone number.
I have more questions, but for now if I could just get the match to be started on both devices it would be a good start. Any help with that would be appreciated.