When accessing camera app crashes

I am trying to access the camera to take pictures in my app. Here is my code:


@IBAction func uploadPicture(_ sender: Any) {
        
        imagePickerController = UIImagePickerController()
        imagePickerController.delegate = self
        imagePickerController.sourceType = .camera
    
        present(imagePickerController, animated: true, completion: nil)
    }
    
    func saveImage(imageName: String){
        //create an instance of the FileManager
        let fileManager = FileManager.default
        //get the image path
        let imagePath = (NSSearchPathForDirectoriesInDomains(.documentDirectory, .userDomainMask, true)[0] as NSString).appendingPathComponent(imageName)
        //get the image we took with camera
        
        if pic4 != nil {
            let image = pic4
            //get the PNG data for this image
            let data = image.jpegData(compressionQuality: 1)
            //store it in the document directory
            fileManager.createFile(atPath: imagePath as String, contents: data, attributes: nil)
//                        print("Big Bobs\(image.imageOrientation.rawValue)")
            if image.size.height > image.size.width {
                newWine.isPortrait = true
            }
            print("Bigmacs \(image.imageOrientation.rawValue)")
            
            
        }
    }
    
    func imagePickerController(_ picker: UIImagePickerController, didFinishPickingMediaWithInfo info: [UIImagePickerController.InfoKey : Any]) {
//// Local variable inserted by Swift 4.2 migrator.
//let info = convertFromUIImagePickerControllerInfoKeyDictionary(info)
//
//
//       if let image2 = info[convertFromUIImagePickerControllerInfoKey(UIImagePickerController.InfoKey.originalImage)] as? UIImage {
//
//        newWine.picture = image2
//        //
//      }
//
//        self.dismiss(animated: true, completion: nil)
        
        imagePickerController.dismiss(animated: true, completion: nil)

        
     // makes image show in image view if I want
        pic4 = (info[UIImagePickerController.InfoKey.originalImage] as? UIImage)!
//        imageView.image = info[UIImagePickerController.InfoKey.originalImage] as? UIImage
        SVProgressHUD.showSuccess(withStatus: "Picture Added Successfully")
        newWine.pictureIncluded = true

    }
   

However when I press the upLoadPicture button the app crashes. Everything works fine when using the .photoLibrary in line 5.


My info.plist includes the following:


Privacy - Photo Library Additions Usage Description

Privacy - Photo Library Usage Description

Privacy  -  Camera Usage Description




Thanks to all help!

Accepted Reply

It was a problem with my info.plist. Problem Fixed

Replies

It was a problem with my info.plist. Problem Fixed