Hi,
After creating and adding mySprite, I created this sequence:
let myAction = SKAction.move(to: CGPoint(x: 450, y: 300), duration: 3)
let growAction = SKAction.scale(to: 3, duration: 3)
let sequence = SKAction.sequence([myAction, growAction])
mySprite.run(sequence)
It runs nicely but scales up when it reaches the CGPoint destination. How can I make it 'scale up while it is moving?
Cheers
z