SKAction.sequence

Hi,


After creating and adding mySprite, I created this sequence:


let myAction = SKAction.move(to: CGPoint(x: 450, y: 300), duration: 3)

let growAction = SKAction.scale(to: 3, duration: 3)

let sequence = SKAction.sequence([myAction, growAction])

mySprite.run(sequence)


It runs nicely but scales up when it reaches the CGPoint destination. How can I make it 'scale up while it is moving?


Cheers

z

Replies

Hi,


I solved this using SKAction.group


z