I am working on a AR based solution in which i am rendering some 3D models using Scenekit-ARKit. I have also integrated CoreML to identify objects and render corresponding 3D objects in scene.
But right now i am just rendering it in the center of screen as soon i detect the object(Only for the list of objects that i have). Is it possible to get the position of the real world object so that i can show some overlay above the object?
That is if i have a water bottled scanned, i should able to get the position of the water bottle. It could be anywhere in the water bottle but shouldn't go outside of it. Is this possible using Scenekit?