I run my app whit a MKMapView and the console show this:
"ERROR /BuildRoot/Library/Caches/com.apple.xbs/Sources/VectorKit_Sim/VectorKit-1230.32.8.29.9/GeoGL/GeoGL/GLCoreContext.cpp 1763: InfoLog SolidRibbonShader:
ERROR /BuildRoot/Library/Caches/com.apple.xbs/Sources/VectorKit_Sim/VectorKit-1230.32.8.29.9/GeoGL/GeoGL/GLCoreContext.cpp 1764: WARNING: Output of vertex shader 'v_gradient' not read by fragment shader"
What happened?
Help, please.