1 Reply
      Latest reply on Dec 3, 2016 3:07 AM by eskimo
      CAC Level 1 Level 1 (0 points)

        In the libdispatch doc for Swift 3 at https://github.com/apple/swift-evolution/blob/master/proposals/0088-libdispatch-for-swift3.md,  is this line"


        "Finally, this proposal will introduce additional type safety to dispatch sources. While adding additional DispatchSource subclasses is out of scope for this proposal, it will introduce a new constructor for each dispatch source type."


        Do they exist and I'm just missing them? (I see the stubs in the Swift 3 document). The ShapeEdit sample can't be converted to Swift 3 because it's expecting them (I believe 6 times, but it's all the same line of code generated in the Fix-It.)


        If anyone has them, can you point me to them? If they exist or are going to show up any day now I won't worry. Is this a radar-able issue?

        • Re: where are dispatch source subclasses
          eskimo Apple Staff Apple Staff (13,925 points)

          I’m not sure I fully understand what you’re getting at here, but in Swift 3 you create dispatch sources by calling various ‘make’ functions on DispatchSource itself.  For example:

          import Dispatch
          let reader = DispatchSource.makeReadSource(fileDescriptor: 0)
          let timer  = DispatchSource.makeTimerSource()

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