Having two storyboards might make sense, depending on your app, but a lot of apps these days are adaptive. That is, they don’t have custom UIs for each type of device, but have one UI that adapts based on the size class. A good introduction to this concept is WWDC 2016 Session 222 Making Apps Adaptive.
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Quinn “The Eskimo!”
Apple Developer Relations, Developer Technical Support, Core OS/Hardware
let myEmail = "eskimo" + "1" + "@apple.com"
I watched the videos but there is no way to make an entire scene adaptive. That's the scenario I have: I need a split view controller for iPad as my initial view controller, but a tab bar view controller for iPhone. As far as I could understand, size classes are for views, not for scenes. So, I cannot have a scene that exists only in one size class, which would solve my problem.
So, in a scenario like this, how to proceed?