Having got the App review feedback
> Performance - 2.4.5 - Your app requires or is designed to work with Apple Script which is either deprecated or an optional install.
I'm wondering whether there is a valid approach to use an AppleScript in any case?
Based on a recent discussion regarding Applescript Sandboxing the NSUserAppleScriptTask should be acceptable. Refering to the Sandbox guide
> Finally, your app can use the subclasses of NSUserScriptTask class to run user-provided AppleScript scripts out of a special directory,
> NSApplicationScriptsDirectory (~/Library/Application Scripts/code-signing-identifier/).
> Although your app can read files within this directory, it cannot write files into this directory; the user must manually place scripts here.
I thought that using Applescript might be valid under some cirumstances.
Any comments or pointers?