have you figured that out? the whole process is poorly explained by Apple, as usual.
I am submitting the app right now, so we shall see...
I really think it will "just work" but it would be comforting as a developer to even have just a checkbox for "This app includes a sticker pack" somewhere in iTunes Connect.
I met a lady from the iTunes Connect team at that Apple TV Tech Talk in New York. Talked with her about what might be easier ways to upload screenshots to iTunes Connect. That whole process is *definitely* much improved now! Wish I would have taken one of her cards though...
Did you manage to successfully validate/upload to itunes connect with the sticker pack app extension?
I have not been able to validate or upload to itunes as well. Any help would be greatly appreciated.
When I first tried to upload a finished/archived build, I ran into this issue: https://forums.developer.apple.com/thread/60919
This issue is only if you are targeting OS 8 or below.
I went ahead and changed the app to a minimum deployment target of OS 9.0 and was able to archive/upload with no issue.
Once the build has been processed and is added to your iTunes Connect record for the app, it shows underneath the chosen build that the app includes two icons: the main App Icon, and the iMessage icon.
When I tried to Submit for Review, I encountered an error which required me to upload at least one screenshot for the iMessage app.
- iTunes Connect DOES show that your app includes a sticker pack, only after the build has been uploaded and added to the record
- An iMessage screenshot DOES need to be included, despite the Apple Sticker Submission verbiage which says that the iMessage app will share the same product page information as the iOS app
I see this error while trying to "Submit for Review" my sticker pack only application.
New apps and app updates must be built with the public (GM) versions of Xcode 6 or later, macOS, and iOS SDK. Don't submit apps built with beta software including beta macOS builds.
I have a Keyboard Extension App already published on iTunesConnect, now in new release I have added Stickers Extension.
I have tried to upload on iTunesConnect and test on TestFlight, unable to get Stickers Extension.
How upload the App on iTunesConnect, so that both Extensions work?
I'm very confused about this also and I dont find the right anwser from anywhere.
What I have experienced on the app store with some other apps, is that if I download the sticker pack from iMessage App Store then the original app/game will be downloaded along with the stickers, or if I download the app/game, then I get the stickers along with the app/game.
So how to achieve this, I have an existing game live in the appstore. Are these the steps I should take or I have missed something:
- Make a sticker back app, as a astandalone app in xcode (with new bundle identifier)
- Archieve the app (is there any difference which target is selected)
- Submitt the app on the iTunes as a new app (standalone app)
- After the review process, just bundle the Sticker App with the Existing App
And this is all what it takes to get the same result I explained above?