5 Replies
      Latest reply: Sep 8, 2016 2:05 PM by CartoonSmart.com RSS
      ravenyu Level 1 Level 1 (0 points)

        Whenever the sticker pack hits a certain number of animated stickers (or a certain file size), Xcode just gets stuck at "Compiling asset catalogs"...

         

        This issue started since beta 4 (and contines to be a problem in beta 5 and beta 6) and I've filed 2 bug reports with no response so far.

        It's beta 6 now and I'm extremely concerned I won't be able to submit it on day one after hours and hours of work.

         

        There are multiple other developers having the same issue:

        https://forums.developer.apple.com/thread/54234

        https://forums.developer.apple.com/thread/54289

         

        Multiple bug reports have been filed with no response:

        27780400, 27651617, and 27789324

         

        Please at the very least give us a status update...

        • Re: PLEASE HELP - Still Cannot Build Sticker Pack with Xcode Beta 6
          CartoonSmart.com Level 3 Level 3 (220 points)

          I can confirm this is still happening in Beta 6. I'm not sure Apple will believe this is a problem unless they are testing with a Sticker Pack containing animated stickers (10 or so frames) and at least 10 or more stickers. If Apple wants people to actual buy sticker packs, static un-animated stickers or packs of very few stickers, just aren't going to attract buyers. This seems like a HUGE problem this late in the game.

           

          I've tested on both Sierra and El Captitan. On Sierra the app just stalls Compiling, and on El Cap my apps usually crash with exit code 255...

           

          *** First throw call stack:
          (
            0   CoreFoundation                      0x00007fff888a14f2 __exceptionPreprocess + 178
            1   libobjc.A.dylib                     0x00007fff92bd2f7e objc_exception_throw + 48
            2   CoreFoundation                      0x00007fff888a1439 -[NSException raise] + 9
            3   IDEInterfaceBuilderKit              0x0000000108ef784a -[IBAbstractPlatformToolProxy _errorByAddingAdditionalCrashInformationToError:orRaiseIfNeededOnFailure:shouldRaiseOnFailures:waitForCrashLog:] + 1579
            4   IDEInterfaceBuilderKit              0x0000000108ef71f5 -[IBAbstractPlatformToolProxy errorByAddingAdditionalCrashInformationToError:orRaiseIfNeededOnFailure:] + 94
            5   IDEInterfaceBuilderKit              0x0000000108ef881e -[IBAbstractPlatformToolProxy _ON_QUEUE_sendMessage:toChannelReturningError:during:] + 228
            6   IDEInterfaceBuilderKit              0x0000000108ef8652 __74-[IBAbstractPlatformToolProxy sendMessage:toChannelReturningError:during:]_block_invoke + 38
            7   libdispatch.dylib                   0x00007fff970a240b _dispatch_client_callout + 8
            8   libdispatch.dylib                   0x00007fff970a39f2 _dispatch_barrier_sync_f_invoke + 74
            9   DVTFoundation                       0x00000001079e3c92 DVTDispatchSync + 206
            10  IDEInterfaceBuilderKit              0x0000000108ef8575 -[IBAbstractPlatformToolProxy sendMessage:toChannelReturningError:during:] + 409
            11  IDEInterfaceBuilderCocoaTouchIntegration 0x0000000113ee7f27 IBUISegmentConfiguration + 6970
            12  IDEInterfaceBuilderCocoaTouchIntegration 0x0000000113ecf738 IBUIControlEventTypeToUIControlEventMask + 25078
            13  IDEInterfaceBuilderKit              0x0000000108e5316c __84-[IBICAbstractPlatformAdapter compileSelectedItems:options:queue:completionHandler:]_block_invoke_2 + 286
            14  DVTFoundation                       0x00000001079e3d4c __DVTDispatchAsync_block_invoke + 156
            15  libdispatch.dylib                   0x00007fff970ad93d _dispatch_call_block_and_release + 12
            16  libdispatch.dylib                   0x00007fff970a240b _dispatch_client_callout + 8
            17  libdispatch.dylib                   0x00007fff970a703b _dispatch_queue_drain + 754
            18  libdispatch.dylib                   0x00007fff970ad707 _dispatch_queue_invoke + 549
            19  libdispatch.dylib                   0x00007fff970b572d _dispatch_main_queue_callback_4CF + 422
            20  CoreFoundation                      0x00007fff888569e9 __CFRUNLOOP_IS_SERVICING_THE_MAIN_DISPATCH_QUEUE__ + 9
            21  CoreFoundation                      0x00007fff888158dd __CFRunLoopRun + 1949
            22  CoreFoundation                      0x00007fff88814ed8 CFRunLoopRunSpecific + 296
            23  IDEInterfaceBuilderKit              0x0000000108eb6563 -[NSRunLoop(IBIDEFoundationRunLoopAdditions) ib_spinRunLoopInMode:whileBlockExecutesConcurrently:] + 514
            24  IDEInterfaceBuilderKit              0x0000000108eb6832 -[NSRunLoop(IBIDEFoundationRunLoopAdditions) ib_spinRunLoopInMode:waitingForSemaphore:] + 131
            25  ibtoold                             0x00000001076f2f66 ibtoold + 12134
            26  ibtoold                             0x00000001076f4824 ibtoold + 18468
            27
          Command /Applications/Xcode-beta.app/Contents/Developer/usr/bin/actool failed with exit code 255
          

           

          Occasionally, with some packs I can get a build on either the Simulator, device or by archiving, but there doesn't seem to be a magic formula to making this happen. A lot of Clean Build Folder, restarting of Xcode, praying, etc.