Hi Experts,
According to the guide "Analyzing Crash Reports", Xcode automatically symbolicates crash reports. It should be, but I cannot make it work.
In Xcode's Organizer, I selected my game, clicked Crashes and selected the crash from the list.
I see something like this:
Thread 0:
0 Rally-mobile 0x91000
1 Rally-mobile 0x91000
2 Rally-mobile 0x91000
...
28 UIKit UIApplicationMain
In the same time, everything works when I copy all required files (.app, .dSYM, .crash) from Archives into one folder and run "symbolicatecrash" in the Terminal.
I see :
0 Rally-mobile 0x00522836 cocos2d::SpriteFrame::getTexture() + 42
1 Rally-mobile 0x0051bf24 cocos2d::Sprite::initWithSpriteFrame(cocos2d::SpriteFrame*) + 20
....
28 UIKit 0x270b00b8 UIApplicationMain + 144 (UIApplication.m:3772)
What I do wrong? Why Xcode does not load dSYM?
I also would like to open .crash in my project and see the crash with source files. It is possible?
My env: Xcode 7.2. OS 10.10.5
Regards,
Valery.