Attempting to write my first WatchOS App which builds correctly and refuses to run on my target physical watch. The code runs fine on the simulator.
IOS 18.2, Watch OS 11.2, XCode 16.1
When I run, the pop-up shows:
- Connecting to Apple Watch (about 5 seconds)
- Apple Watch may need to be unlocked to recover from previously reported preparation errors (less than a second)(needed to screen record to catch the error)
- Waiting to reconnect to Apple Watch (lives here indefinitely)
Both the Watch and iPhone were unlocked during the build/run sequence. The iPhone is in "Developer" Mode, but could not find the switch anywhere on the watch or watch app to enable dev mode.
I was able to figure it out reading this post https://forums.developer.apple.com/forums/thread/747784
At a very high level it's about reestablishing trust between all of the devices. On that post, look for details on pi80223's reply.