Example: "Volumetric Windows" don't stay in place in the simulatro

I just downloaded and opened the sample code for Creating 3D models as movable windows. (Link: https://developer.apple.com/documentation/visionos/creating-a-volumetric-window-in-visionos ).

I opened the main view in the simulator (canvas), placed the volumentric window somewhere and then moved the camera a bit.

Expected:

I would expect volumentric windows to stay in place when I place them somewhere and then move around or look in a different direction.

Actually:

They don't stay in place. They slightly move with the camera.

Question:

  1. Is this actual behavior expected?
  2. Is this just a thing with the simulator and will not happen with real hardware?

Hi @Chris483,

I'm unable to reproduce the issue. If you have time could you post a feedback at https://feedbackassistant.apple.com with this info so someone can look into it?

It would be great to attach details of which version of Xcode and visionOS you are running with.

Thank you

Example: "Volumetric Windows" don't stay in place in the simulatro
 
 
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