How to define parameters for custom Node Graph

I am able to create a custom node graph by selecting nodes and then choosing the "Compose Node Graph" option in the context menu. After that, when I select my custom node graph, I see in the top-right panel that it is possible to define inputs and outputs. However, I was not able to figure out how to link those to the inputs and outputs in the underlying nodes.

Answered by eddo in 810120022

I noticed that if I right-click on the node graph, in the Scene outline, there is an option "Open in Shader Graph" which allows inputs and outputs to be linked to the nodes!

Accepted Answer

I noticed that if I right-click on the node graph, in the Scene outline, there is an option "Open in Shader Graph" which allows inputs and outputs to be linked to the nodes!

How to define parameters for custom Node Graph
 
 
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