Hi @Vision Pro Engineer
Thanks for the info. I have an app on the app store that allows users to create and share spatial content, and one of which is 3D model.
Currently I'm using a RealityView wrapped in a Volumetric Window to display 3D models in the user's space, scaled and repositioned in the centre of the volume according to their bounding boxes. However, there are a few limitations, such as:
- For animated models, the animation might cause the model to go out of the bounds of the volume.
- Window management issues, e.g. when the user opens a volumetric window, and closes the app in the order of closing the main window first and then closing the volumetric window, when they reopens the app, it's always shows the volumetric window and they'll never be able to open the main window again(unless add additional logic).
I'm now migrating the app to set visionOS 2.0 as the minimum deployment target. And the Quicklook preview application has many nice built-in features, such as snapping to surface, free scaling, gesture handling, etc.